- Make sure that the robot has been built properly, including the modules are connected in the proper order in the correct locations of the Meccabrain.
- The Meccabrain decides what movements each servo is responsible for by the order in which it is connected to the Meccabrain. For example, in M.A.X. the claw servo is daisy-chained into the neck servo which is connected to the second slot of the Meccabrain.
- If the order of this is reversed, the Meccabrain still assumes the module connected directly to the Meccabrain is the neck servo and the next module is the claw servo.
- You can expect to hear the robot constantly produce stall conditions in this scenario, as it will attempt to move the claw as if it is the neck or move one of the servos outside of its natural limits incessantly during normal play.
- When the servos are overtightened, little to no movement is visible. The amount of energy required to overcome an overtightened servo housing will usually trigger the stall condition straight away.
- Collisions with external obstacles are still possible so stall conditions. M.A.X. needs a bit of space to be played with properly.
What do I do if my robot's claw is not working correctly?
Last Updated: 2264d